Oct 30, 2007, 05:16 PM // 17:16
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#281
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Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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Quote:
Originally Posted by elektra_lucia
Therefore the reason that an 'official wiki' page says the program is some what allowed? Although, I have never used texmod. What exactly is it, dll files or what? It's easy to ban dll files.
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Just an exe that runs the game and replaces its graphics files and runs alternative ones (.tpf) files at the same time, through the game. All client-side, so no way the servers can even detect this.
I know they've said its fine, my post was in response to someone who said Gaile is looking in to it or something.
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Oct 30, 2007, 05:19 PM // 17:19
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#282
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Banned
Join Date: Feb 2006
Location: England
Guild: Leteci is [sexy]
Profession: Mo/
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The last two responses are different. So it DOES replace some files? Then yes, it can be banned. It doesn't need to be detected serverside.
Quote:
I know they've said its fine, my post was in response to someone who said Gaile is looking in to it or something.
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My point was that if the mod is hard to ban, then perhaps that is the only reason they agreed to it? To stop any debate on it.
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Oct 30, 2007, 05:22 PM // 17:22
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#283
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Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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No, it doesn't. It's like sticking a post-it on your screen. Maybe.
Doesn't modify any files, just runs new ones on top of it.
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Oct 30, 2007, 05:27 PM // 17:27
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#284
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Wilds Pathfinder
Join Date: Jun 2005
Location: Texas
Guild: Scouts of Tyria
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Quote:
Originally Posted by elektra_lucia
The last two responses are different. So it DOES replace some files? Then yes, it can be banned. It doesn't need to be detected serverside.
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Just for education purposes:
TexMod runs GW for you and waits for certain requests to draw shapes or objects to come out of GW. It intercepts those requests and substitutes a different image. The request then continues along to your vid card.
It is not replacing actual files.
It can't change actual functionality.
It can't click a button, send a command, or anything similar to it.
It just replaces skins.
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Oct 30, 2007, 05:27 PM // 17:27
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#285
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Banned
Join Date: Jan 2007
Location: Drazach Thicket
Guild: Temple of Zhen Xianren [Sifu]
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The mods haven't seen this mess yet?
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Oct 30, 2007, 05:27 PM // 17:27
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#286
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So Serious...
Join Date: Jan 2007
Location: London
Guild: Nerfs Are [WHAK]
Profession: E/
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Quote:
Originally Posted by elektra_lucia
It's easy to ban dll files.
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Oh and how would you do that?
Very funny: GW killed my Office application because it didn't like its dlls!
Come on, stop trolling, please.
Quote:
It doesn't need to be detected serverside.
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Yeah sure. And why stop there? Why not detect if you're running P2P software? Or visiting pr0n sites? I mean if your GW software start looking around, that's going to be funny on GWG .
(note to the reader: this is not acceptable behaviour, but since Anet is pretty smart they will never get close to this)
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Oct 30, 2007, 05:35 PM // 17:35
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#287
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Banned
Join Date: Feb 2006
Location: England
Guild: Leteci is [sexy]
Profession: Mo/
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Quote:
Originally Posted by Fril Estelin
Oh and how would you do that?
Very funny: GW killed my Office application because it didn't like its dlls!
Come on, stop trolling, please.
Yeah sure. And why stop there? Why not detect if you're running P2P software? Or visiting pr0n sites? I mean if your GW software start looking around, that's going to be funny on GWG .
(note to the reader: this is not acceptable behaviour, but since Anet is pretty smart they will never get close to this)
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I said it wouldn't need to detect stuff server side, I think it could do it client side.
Quote:
Oh and how would you do that?
Very funny: GW killed my Office application because it didn't like its dlls!
Come on, stop trolling, please.
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I wasn't trolling you are doing that with your post... I think it's easy to do, if it was a dll file. Especially since they would know exactly what to ban. Do you code? :].
Last edited by elektra_lucia; Oct 30, 2007 at 05:41 PM // 17:41..
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Oct 30, 2007, 05:37 PM // 17:37
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#288
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Lion's Arch Merchant
Join Date: Sep 2006
Profession: W/
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Being able to see the places we still need to open up should've been something integral to the game and not having to resort to a mod.
I would not have patience to do it otherwise.
I do have a life beyond this game; to blindly try every little gap would've been a ridiculous waste of time. Thank heavens for CHOICES that allow players to be able to make sense of what would otherwise be the silliest title in Guild Wars.
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Oct 30, 2007, 05:42 PM // 17:42
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#289
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Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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Much better explaination, ty bobrath
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Oct 30, 2007, 05:47 PM // 17:47
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#290
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Lion's Arch Merchant
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i got grandmaster cartographer on my character without using texmod. texmod would not have helped me out one bit since i played the game by scraping from the onset.
with that said, i really don't care that people are using texmod to get that last 0.1% of the map. honestly, i would have done the same thing. i think the "playa haterz" against using texmod are those who want everyone else to suffer multiple area scraping just like them. and i think that's just a sad commentary on humanity in general since you see these types of issues in other areas in real-life (look up 80 hour work week for medical residents).
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Oct 30, 2007, 05:51 PM // 17:51
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#291
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Desert Nomad
Join Date: Sep 2006
Location: Virginia
Guild: Spirit of Elisha
Profession: W/
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Quote:
Originally Posted by SotiCoto
The mods haven't seen this mess yet?
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lol, my thoughts exactly. Guru's official policy is that rant threads are not allowed, yet most of the posts on Guru are rant threads.
I mentioned a thread on this site to a guildie a while back and he responsed, "oh guru? I only use it for price checks. I never read other threads. It's just full of hate trolls." I was surprised to find that quite a few people that I've met ingame feel the same way. I'm started to think they are right.
About Gaile's response....Am I the only one here (besides the OP) that isn't worried about that. Like someone said earlier, what can they do? Well, here's what they can do. Level the playing field. Modify the ingame graphics to make the fogged areas more visible for everyone. Or give cartography percentage numbers per area. Make it easier across the board for everyone and render the mod useless. Would this be a bad thing?
Sure it would make the title wayyyy easier for this generation of characters, but so what. I've only been playing a year but I've heard the horror stories from the veterans...
- Way back in my day we had to cap skills while the boss was still alive!
- Way back in my day we had to figure out the missions without wiki!
- Way back in my day we didn't have uber pimped out heroes to help us fight!
- Way back in my day we didn't have 4 tabs of storage. We had to make do with 1!!!!
- Way back in my day the Doppleganger had a whole gammit of skills to run!
- Way back in my day my minion master didn't have the luxury of flesh golems and jagged bones!
- Way back in my day had to trudge to school 5 miles in the snow uphill both ways!!!!
Get the point?
I don't agree that textmod gives an unfair advantage. It definitely makes the title easier, but it's also available to everyone. If only a select few had access to the mod then I could see the problem. I also highly doubt that 2 guys loaded up the mod and earned the title in a day. Maybe if they were already at 95%+. It's not an instant title getter. As a matter of fact, I think the Tyrian version of the mod is useless. It's way off. It shows areas as unfoggable that cannot possibly ever be reached. No, I'm not talking about little corners here or there. I mean huge sections of fog in places that do not exist in town. I can post a screenie if needed.
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Oct 30, 2007, 05:53 PM // 17:53
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#292
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Jungle Guide
Join Date: Apr 2006
Location: United Kingdom
Guild: Quit Whining And [PLAY]
Profession: Mo/
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This is not a flame, merely an observation. It looks like you are mainly annoyed; they did it in a day, and it took you work and effort to do. It seems like a sort of childish jealousy, which in the case of you working hard and long to get the title, is acceptable.
However I have to say; if the means to do it quickly had been around when YOU started to decide you wanted the title, I find it very very difficult to believe that you would not also have used it. It saves stress and time. I mean granted, not really very nice of them to go around bragging. Infact, it shows they have pretty much nothing better to do.
Personally I don't think Anet has to do anything. They broke no rules in getting this title; they were just being morons for rubbing it in everybodies face that they did it quickly. Hell I know people who use the texmod and STILL it takes time for them to do it.
Did they tell you the percentage they STARTED at? It had to be 70-90 already if they managed it in a day.
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Oct 30, 2007, 05:53 PM // 17:53
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#293
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Banned
Join Date: Feb 2006
Location: England
Guild: Leteci is [sexy]
Profession: Mo/
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Quote:
I don't agree that textmod gives an unfair advantage. It definitely makes the title easier, but it's also available to everyone.
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OGC Aimbot was available to everyone in CS. I guess it's fair. Floored logic, sorry. You said it yourself, it gives an advantage of which you can only gain if you are to download and use.
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Oct 30, 2007, 05:56 PM // 17:56
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#294
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Lion's Arch Merchant
Join Date: Oct 2007
Location: Kahlifownia
Guild: Roses of the Moonlight Sigil [RoMS]
Profession: W/Rt
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Photoshop/Gimp/Paint gave advantages. Posting on the forums and getting others to compare their completed maps with yours gave advantages. How far do you want to take it? :P
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Oct 30, 2007, 05:58 PM // 17:58
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#295
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Banned
Join Date: Feb 2006
Location: England
Guild: Leteci is [sexy]
Profession: Mo/
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I never said I agreed with photoshop either. It also doesn't run while the game is running. So your point is moot, thanks.
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Oct 30, 2007, 06:00 PM // 18:00
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#296
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Lion's Arch Merchant
Join Date: Oct 2007
Location: Kahlifownia
Guild: Roses of the Moonlight Sigil [RoMS]
Profession: W/Rt
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Okay, sorry
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Oct 30, 2007, 06:06 PM // 18:06
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#297
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So Serious...
Join Date: Jan 2007
Location: London
Guild: Nerfs Are [WHAK]
Profession: E/
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Quote:
Originally Posted by elektra_lucia
I wasn't trolling you are doing that with your post... I think it's easy to do, if it was a dll file. Especially since they would know exactly what to ban. Do you code? :].
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I won't go into the game of "who's got the biggest one" in terms of programming, because we could end up in a pretty stupid game. But I'll ask you the same question I asked in reply to your PM: how would you "ban a dll"? (that's actually not the interesting question, which is rather "where would you stop", but that's the one implied by your statement)
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Oct 30, 2007, 06:09 PM // 18:09
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#298
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Frost Gate Guardian
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This mod should be put into the game by anet. It improves the gameplay experience.
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Oct 30, 2007, 06:15 PM // 18:15
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#299
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Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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Quote:
Originally Posted by Amon Warrior
Being able to see the places we still need to open up should've been something integral to the game and not having to resort to a mod.
I would not have patience to do it otherwise.
I do have a life beyond this game; to blindly try every little gap would've been a ridiculous waste of time. Thank heavens for CHOICES that allow players to be able to make sense of what would otherwise be the silliest title in Guild Wars.
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Ironically, thanks to this thread, I might actually go for this title now.
Thanks Torqual!
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Oct 30, 2007, 06:16 PM // 18:16
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#300
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Hall Hero
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Quote:
Originally Posted by Torqual
Can I also clarify that this is not an attack on the modding community. I have enjoyed some great mods in many games: RTW, CS: Source, even Kick Off 2 (bet no-one here knows what that is).
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If ANet wanted to prevent the usages of these Cartography mods, they'd have to ban Texmod mods altogether, and here's why:
-If ANet had the power to tell which mods people are running, it wouldn't be enough. People could rename the files so it wouldn't say "easycartomod.tpf" and instead like "blueparashield.tpf" (.tpf files are the Texmod files, if you're wondering.)
-They wouldn't be able to ban people who're using mods that are modifying the map, because someone could've just added a little doo-dad or a signature or some pointless modification to the map.
-I don't think ANet would have this kind of technology/programming anyways.
So the only safe, sure alternative? Ban the use of Texmod works altogether.
Quote:
Originally Posted by Torqual
This is a very, very smart mod, a really fine piece of programming. And I would suggest that use of this mod to put someone on 99.7% out of their misery is quite a reasonable and understandable thing. I am not a grind Nazi. But using the mod to take yourself from 60% to 100% in half a day ... I'd call that ABUSE of the mod.
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First off, it's not a piece of programming at all. It's nothing more than an image file. Saying "it's a piece of programming" will give people the assumption that this is some sort of bot - which it is not.
Secondly: Point me in the direction of the person who made this fantastic feat of acquiring 40% of an uncovered map in half a day. Hell, find someone who made 40% in a whole day.
Find him? Didn't think so. Stop making up facts, please, because people will believe you. Now, excuse me as I go Loviatar on this thread for a sec: THE CARTOGRAPHY MOD DOES NOT MAKE IT THIS EASY. The mod in NO WAY adds any easier routes to your mapping. It is nothing more than having a map in your hands that tells you where to go. It doesn't do anything for you, you still have to wall-walk every single inch of the map, it still takes a long and irritating time, that is all. It just shows you where not to waste your time.
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